Game-Based Learning Certificate
Game-Based Learning Certificate
Game-Based Learning CertificateQuick Facts
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Application requirements: Online application, transcripts, undergraduate GPA of 3.0 or higher or a GPA of 3.0 or higher for a minimum of 12 graduate credits at another accredited institution.
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Deadline(s): April 15 deadline for summer start, July 15 for fall start, December 15 for spring start. The application and all supporting materials are due by the listed deadlines.
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Course Requirements: 4 courses (12 credits)
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Typical Course Load: Typical course load varies based on student needs and preferences. Courses are offered spring, summer and fall.
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Time to Completion: Time to completion varies based on student needs and preferences.
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Format: This certificate program is completed entirely online.
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Note: If you are not a US Citizen, please contact coe-admissions@lehigh.edu to confirm eligibility to apply to this program.
Overview
This four-course certificate is aimed for educators who are seeking ways to infuse innovative game-based pedagogy into their formal or informal educational settings. Students will gain a rich understanding of cognition and instructional design that provide the foundation of these engaging teaching strategies.
Curriculum
TLT 401 Overview of Teaching and Learning - Foundations and key concepts in learning and instructional theory. Cognition and brain-based research with a focus on innovations in teaching and learning.
TLT 403 Introduction to Instructional Design - Social, cognitive, and environmental factors in designing for teaching and learning. Systems theory applied to learning settings. Special emphasis on motivational theories and technological affordances.
TLT 467 Project-, Scenario-, & Simulation-Based Learning in Interactive Multimedia Environments - This course focuses on the design, development, and implementation of authentic project-, scenario-, and simulation-based learning environments using interactive media. Students will apply various instructional design models, learning theories, and multimedia tools to create project-, scenario-, and simulation-based materials, visuals, and other digital media and assess the results. Students will explore story, character, and challenge design, choice creation, and consequence feedback loops to develop classroom or corporate, online, and mobile interactive learning environments.
TLT 468 Game-Based Learning - Learning games are designed through a combination of instructional and motivational design principles. Through playful, hands-on experiences, this course will address the theory, practice, and development of learning games in education. Participants will produce and test student-developed learning games.